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    Delegate OnSkillChanged

    Delegate meant for a skill change.

    Namespace: Fibula.Mechanics.Contracts.Delegates
    Assembly: Fibula.Mechanics.Contracts.dll
    Syntax
    public delegate void OnSkillChanged(SkillType skillType, uint previousLevel, byte previousPercent, long? countDelta = default(long? ));
    Parameters
    Type Name Description
    SkillType skillType

    The type of skill that changed.

    System.UInt32 previousLevel

    The previous skill level.

    System.Byte previousPercent

    The previous percent of completion to next level.

    System.Nullable<System.Int64> countDelta

    Optional. The delta in the count for this skill. Not always sent.

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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