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    Enum SkillType

    Enumeration of the possible skills in the game.

    Namespace: Fibula.Data.Entities.Contracts.Enumerations
    Assembly: Fibula.Data.Entities.Contracts.dll
    Syntax
    public enum SkillType : byte

    Fields

    Name Description
    Axe

    The axe fighting level.

    Club

    The club fighting level.

    Experience

    The experience level.

    Fishing

    The fishing level.

    Magic

    The magic level.

    NoWeapon

    The bare-hands or non-weapon fighting level.

    Ranged

    The ranged fighting level.

    Shield

    The shielding level.

    Sword

    The sword fighting level.

    Extension Methods

    SkillTypeExtensions.ToFriendlySkillName()
    ObjectExtensions.YieldSingleItem<SkillType>()
    ObjectExtensions.GetPropertyValue(String)
    Validate.ThrowIfNull(String)
    Validate.ThrowIfDefaultValue<SkillType>(String)
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