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    Interface IElevatedOperation

    Interface for an elevated game operation.

    Inherited Members
    IOperation.ExhaustionInfo
    IEvent.Cancelled
    IEvent.Expedited
    IEvent.Delayed
    IEvent.Completed
    IEvent.EventId
    IEvent.EventType
    IEvent.RequestorId
    IEvent.CanBeCancelled
    IEvent.ExcludeFromTelemetry
    IEvent.RepeatAfter
    IEvent.State
    IEvent.Cancel()
    IEvent.Execute(IEventContext)
    IEvent.Expedite()
    IEvent.Delay(TimeSpan)
    Namespace: Fibula.Mechanics.Contracts.Abstractions
    Assembly: Fibula.Mechanics.Contracts.dll
    Syntax
    public interface IElevatedOperation : IOperation, IEvent

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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