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    Delegate OnStatChanged

    Delegate meant for a stat changes.

    Namespace: Fibula.Mechanics.Contracts.Delegates
    Assembly: Fibula.Creatures.Contracts.dll
    Syntax
    public delegate void OnStatChanged(CreatureStat statType, uint previousValue, byte previousPercent);
    Parameters
    Type Name Description
    CreatureStat statType

    The type of the stat that changed.

    System.UInt32 previousValue

    The previous stat value.

    System.Byte previousPercent

    The previous percentual value of the stat.

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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