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    Delegate OnFollowTargetChanged

    Delegate meant for when a combatant changes follow targets.

    Namespace: Fibula.Mechanics.Contracts.Delegates
    Assembly: Fibula.Mechanics.Contracts.dll
    Syntax
    public delegate void OnFollowTargetChanged(ICombatant combatant, ICreature oldTarget);
    Parameters
    Type Name Description
    ICombatant combatant

    The combatant that changed follow target.

    ICreature oldTarget

    The old follow target, if any.

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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