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    Delegate OnCreatureStatChanged

    Delegate meant for a stat that changed on a creature.

    Namespace: Fibula.Mechanics.Contracts.Delegates
    Assembly: Fibula.Creatures.Contracts.dll
    Syntax
    public delegate void OnCreatureStatChanged(ICreature creature, IStat statThatChanged, uint previousValue, byte previousPercent);
    Parameters
    Type Name Description
    ICreature creature

    The creature for which the stat changed.

    IStat statThatChanged

    The stat that changed.

    System.UInt32 previousValue

    The previous stat value.

    System.Byte previousPercent

    The previous percent for the stat.

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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