Delegate OnCreatureSensed
Delegate meant for when a creature senses a new creature.
Namespace: Fibula.Mechanics.Contracts.Delegates
Assembly: Fibula.Mechanics.Contracts.dll
Syntax
public delegate void OnCreatureSensed(ICreatureThatSensesOthers creature, ICreature creatureSensed);
Parameters
Type | Name | Description |
---|---|---|
ICreatureThatSensesOthers | creature | The creature that senses the other. |
ICreature | creatureSensed | The creature that was sensed. |