Delegate OnCreatureSeen
Delegate meant for when a creature sees a new creature.
Namespace: Fibula.Mechanics.Contracts.Delegates
Assembly: Fibula.Mechanics.Contracts.dll
Syntax
public delegate void OnCreatureSeen(ICreatureThatSensesOthers creature, ICreature creatureSeen);
Parameters
Type | Name | Description |
---|---|---|
ICreatureThatSensesOthers | creature | The creature that sees the other. |
ICreature | creatureSeen | The creature that was seen. |