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    Delegate OnCreatureLost

    Delegate meant for when a creature stops sensing a creature (loses track of it).

    Namespace: Fibula.Mechanics.Contracts.Delegates
    Assembly: Fibula.Mechanics.Contracts.dll
    Syntax
    public delegate void OnCreatureLost(ICreatureThatSensesOthers creature, ICreature creatureLost);
    Parameters
    Type Name Description
    ICreatureThatSensesOthers creature

    The creature that lost the other.

    ICreature creatureLost

    The creature that was lost.

    Extension Methods

    ObjectExtensions.YieldSingleItem<T>(T)
    ObjectExtensions.GetPropertyValue(Object, String)
    Validate.ThrowIfNull(Object, String)
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