Delegate OnAttackTargetChanged
Delegate meant for when a combatant changes attack targets.
Namespace: Fibula.Mechanics.Contracts.Delegates
Assembly: Fibula.Mechanics.Contracts.dll
Syntax
public delegate void OnAttackTargetChanged(ICombatant combatant, ICombatant oldTarget);
Parameters
Type | Name | Description |
---|---|---|
ICombatant | combatant | The combatant that changed target. |
ICombatant | oldTarget | The old target, if any. |