Interface IProtocolTileDescriptor
Interface for tile descriptors, which are per protocol.
Namespace: Fibula.Map.Contracts.Abstractions
Assembly: Fibula.Map.Contracts.dll
Syntax
public interface IProtocolTileDescriptor
Methods
| Improve this Doc View SourceDescribeTileForPlayer(IPlayer, ITile, out ISet<UInt32>, out ISet<UInt32>)
Gets the description segments of a tile as seen by the given player.
Declaration
IEnumerable<MapDescriptionSegment> DescribeTileForPlayer(IPlayer player, ITile tile, out ISet<uint> creatureIdsToLearn, out ISet<uint> creatureIdsToForget)
Parameters
| Type | Name | Description |
|---|---|---|
| IPlayer | player | The player for which the tile is being described. |
| ITile | tile | The tile being described. |
| System.Collections.Generic.ISet<System.UInt32> | creatureIdsToLearn | A set of ids of creatures to learn if this description is sent. |
| System.Collections.Generic.ISet<System.UInt32> | creatureIdsToForget | A set of ids of creatures to forget if this description is sent. |
Returns
| Type | Description |
|---|---|
| System.Collections.Generic.IEnumerable<MapDescriptionSegment> | A collection of description segments from the tile. |