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    Enum OutgoingPacketType

    Enumerates de different outgoing game server packet types.

    Namespace: Fibula.Communications.Contracts.Enumerations
    Assembly: Fibula.Communications.Contracts.dll
    Syntax
    public enum OutgoingPacketType : byte

    Fields

    Name Description
    AddKnownCreature

    Adding a known creature description.

    AddThing

    Add a thing.

    AddUnknownCreature

    Adding an unknown creature description.

    AnimatedText

    An animated text on the map.

    CancelAttack

    Cancel an attack target.

    CancelWalk

    Cancel walking.

    CharacterList

    A character list.

    ContainerAddItem

    An item being added to an open container.

    ContainerClose

    A container being closed.

    ContainerOpen

    A container being open.

    ContainerRemoveItem

    An item being removed to an open container.

    ContainerUpdateItem

    An item being updated to an open container.

    CreatureHealth

    Update creature health.

    CreatureLight

    Update creature light.

    CreatureMoved

    A creature moving in the map.

    CreatureOutfit

    Update creature outfit.

    CreatureShield

    Update creature shield.

    CreatureSkull

    Update creature skull.

    CreatureSpeech

    A creature speech shown on the map.

    CreatureSpeedChange

    Update creature speed.

    Death

    Player death notification.

    FloorChangeDown

    Going down a floor.

    FloorChangeUp

    Going up a floor.

    GameDisconnect

    Disconnection from game world.

    GamemasterFlags

    Gamemaster flags.

    GatewayDisconnect

    Disconnection from gateway server.

    Heartbeat

    A heartbeat request.

    HeartbeatResponse

    A heartbeat response.

    HouseWindow

    Sends a house window.

    InventoryEmpty

    Clear an item description in the inventory.

    InventoryItem

    An item description in the inventory.

    MagicEffect

    A magic effect on the map.

    MapDescription

    Full map description.

    MapSliceEast

    Partial east map description.

    MapSliceNorth

    Partial north map description.

    MapSliceSouth

    Partial south map description.

    MapSliceWest

    Partial west map description.

    MessageOfTheDay

    The message of the day.

    OutfitWindow

    Show the outfit window.

    PlayerConditions

    Update a player's conditions.

    PlayerLogin

    Player login.

    PlayerModes

    Updates a player's modes.

    PlayerSkills

    Update a player skill.

    PlayerStats

    Send a player stats.

    ProjectileEffect

    An animated projectile.

    RemoveThing

    Remove a thing.

    Square

    A square around a creature.

    TextMessage

    A direct text message.

    TextWindow

    Sends a text window.

    TileUpdate

    Tile description.

    UpdateThing

    Update a thing.

    VipDetails

    The details of a Vip contact.

    VipOffline

    Update when a Vip contact goes offline.

    VipOnline

    Update when a Vip contact goes online.

    WaitingList

    Character placed on the waitlist for the world.

    WorldLight

    World light description.

    Extension Methods

    ObjectExtensions.YieldSingleItem<OutgoingPacketType>()
    ObjectExtensions.GetPropertyValue(String)
    Validate.ThrowIfNull(String)
    Validate.ThrowIfDefaultValue<OutgoingPacketType>(String)
    OutgoingPacketTypeExtensions.ToByte()
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