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    Enum IncomingPacketType

    Enumerates de different incoming game server packet types.

    Namespace: Fibula.Communications.Contracts.Enumerations
    Assembly: Fibula.Communications.Contracts.dll
    Syntax
    public enum IncomingPacketType : byte

    Fields

    Name Description
    AddVip

    Add a VIP.

    Attack

    Attacking something.

    AutoMove

    Move with autowalk.

    AutoMoveCancel

    Stop auto-walking.

    ChangeModes

    Changing fight or follow modes.

    ChannelClose

    Request closing a channel.

    ChannelCreatePrivate

    Create a private channel.

    ChannelExclude

    Exclude from private channel.

    ChannelInvite

    Invite to private channel.

    ChannelListRequest

    Request channel list.

    ChannelOpen

    Request openning a channel.

    ChannelOpenDirect

    Request openning a direct channel.

    ContainerClose

    Close a container.

    ContainerUp

    Navigate up in a container.

    FindInContainer

    Request to find something in a container.

    Follow

    Following something.

    Heartbeat

    A heartbeat request.

    HeartbeatResponse

    A heartbeat response.

    ItemRotate

    Rotate an item.

    ItemUse

    Use an item.

    ItemUseOn

    Use an item on something else.

    ItemUseThroughBattleWindow

    Use an item on a creature in the battle window.

    LogIn

    Login packet.

    LogOut

    Logout packet.

    LookAt

    Look at something.

    LookThroughBattleWindow

    Look at a creature in the battle window.

    MoveThing

    Moving a thing.

    PartyAcceptInvitation

    Accept a party invite.

    PartyInvite

    Invite to party.

    PartyKick

    Kick from party.

    PartyLeave

    Leave a party.

    PartyPassLeadership

    Pass party leadership.

    RemoveVip

    Remove a VIP.

    ReportBug

    Bug report.

    ReportCancel

    Report cancelled by the player.

    ReportClose

    Report closed by a gamemaster.

    ReportDebugAssertion

    Debug assertion report.

    ReportStart

    Submit a report.

    ReportViolation

    Violation report.

    ResendContainer

    Request to re-send container information.

    ResendTile

    Request to re-send tile information.

    ServerStatus

    A request for information about the game server.

    Speech

    Speech.

    StartOutfitChange

    Request outfit change.

    StopAllActions

    Stop all actions.

    SubmitOutfitChange

    Submit outfit change.

    TradeAccept

    Accepting a trade.

    TradeCancel

    Cancel a trade.

    TradeLook

    Look within trade window.

    TradeRequest

    Trade request.

    TurnEast

    Turning east.

    TurnNorth

    Turning north.

    TurnSouth

    Turning south.

    TurnWest

    Turning west.

    Unsupported

    Unsupported request type.

    WalkEast

    Walking east.

    WalkNorth

    Walking north.

    WalkNortheast

    Walking north east.

    WalkNorthwest

    Walking north west.

    WalkSouth

    Walking south.

    WalkSoutheast

    Walking south east.

    WalkSouthwest

    Walking south west.

    WalkWest

    Walking west.

    WindowHouse

    House window.

    WindowText

    Window with text.

    Extension Methods

    ObjectExtensions.YieldSingleItem<IncomingPacketType>()
    ObjectExtensions.GetPropertyValue(String)
    Validate.ThrowIfNull(String)
    Validate.ThrowIfDefaultValue<IncomingPacketType>(String)
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