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    Enum ProjectileType

    Enumerates all the possible projectiles in the game.

    Namespace: Fibula.Common.Contracts.Enumerations
    Assembly: Fibula.Common.Contracts.dll
    Syntax
    public enum ProjectileType

    Fields

    Name Description
    Arrow

    An arrow projectile.

    Bolt

    The bolt projectile.

    BurstArrow

    The burst arrow.

    Death

    The sudden death projectile.

    Energy

    An energy ball projectile.

    Fire

    A fire projectile.

    LargeRock

    A large rock.

    None

    No effect.

    Poison

    Some poison projectile.

    PoisonArrow

    A poison arrow.

    PowerBolt

    A power bolt.

    SmallStone

    A small stone.

    Snowball

    A snowball.

    Spear

    The spear projectile.

    ThrowingKnife

    A throwing knife.

    ThrowingStar

    A throwing star.

    Extension Methods

    ObjectExtensions.YieldSingleItem<ProjectileType>()
    ObjectExtensions.GetPropertyValue(String)
    Validate.ThrowIfNull(String)
    Validate.ThrowIfDefaultValue<ProjectileType>(String)
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