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    Enum MessageType

    Enumeration of the possible types of messages.

    Namespace: Fibula.Common.Contracts.Enumerations
    Assembly: Fibula.Common.Contracts.dll
    Syntax
    public enum MessageType : byte

    Fields

    Name Description
    ConsoleBlue

    Blue message in the console.

    ConsoleLightBlue

    Light blue message in the console.

    ConsoleOrange

    Orange message in the console

    ConsoleRed

    Red message in the console.

    ConsoleYellow

    Yellow message in the console.

    DescriptionGreen

    Green message in game window and in the console.

    EventAdvance

    White message in game window and in the console.

    EventDefault

    White message at the bottom of the game window and in the console.

    StatusDefault

    White message at the bottom of the game window and in the console.

    StatusSmall

    White message at the bottom of the game window.

    Warning

    Red message in game window and in the console.

    Extension Methods

    ObjectExtensions.YieldSingleItem<MessageType>()
    ObjectExtensions.GetPropertyValue(String)
    Validate.ThrowIfNull(String)
    Validate.ThrowIfDefaultValue<MessageType>(String)
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