Enum FightMode
Enumeration of the possible fighting modes.
Namespace: Fibula.Common.Contracts.Enumerations
Assembly: Fibula.Common.Contracts.dll
Syntax
public enum FightMode : byte
Fields
Name | Description |
---|---|
Balanced | A balanced stance. |
FullAttack | Full offensive attack. Focuses on dealing damage but leaves the attacker open to receive more damage, too. |
FullDefense | Least aggresive stance. Focuses on blocking attacks instead of dealing damage. |