Enum FightMode
Enumeration of the possible fighting modes.
Namespace: Fibula.Common.Contracts.Enumerations
Assembly: Fibula.Common.Contracts.dll
Syntax
public enum FightMode : byte
Fields
| Name | Description |
|---|---|
| Balanced | A balanced stance. |
| FullAttack | Full offensive attack. Focuses on dealing damage but leaves the attacker open to receive more damage, too. |
| FullDefense | Least aggresive stance. Focuses on blocking attacks instead of dealing damage. |